My Final Fantasy XV In-Game Photograph Collection

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I never imagined that the in-game photography feature of Final Fantasy XV would be such a cool and valuable novelty! One of Noctis’ buddies, Prompto, will take random (often high quality) photos during your gameplay. These range from scripted set-pieces and cutscenes, to moments in battle, and even unseen interactions between the characters where they strike goofy poses. Of course, some photos are hit and miss, and usually it’s affected by the time of day and weather conditions when the photo was taken (welcome to current gen game engines; we’ve come that far, it’s nuts). But for the most part, the photos you get through your journey in FFXV are amazing, and I made a habit of screenshotting them to form a collection. Take a look at the photos I saved below! (Includes minor spoilers)

These photos are incredible, and a few of them genuinely blew me away with how awe-inspiring they were. The game’s graphics are stellar, if a bit rough around the edges at times, but the photo mechanic showcases the best of the game’s presentation, and even creates shots which are transformative of that. Thanks for stopping by!

All screenshots captured in Final Fantasy XV for Xbox One, using the Xbox One Game DVR function.


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For Honor beta- JST (Warden) vs Mode JokerzZ (Raider) [1v1 Duel: 1st Ever Match!]

I played my very first online match in the For Honor beta (Xbox One), using the Warden against a player named Mode JokerzZ who used the Raider. INCREDIBLE, tense first ever match in the game. Close fight all the way till the very end! Fun game 🙂

*Note, the intro sequence and first round weren’t picked up by the recording sadly. But the meat of the match is definitely in the rest of this replay.

Recorded directly with Xbox One Game DVR.


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Destiny: Rise of Iron – Soundtrack Review

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I remember saying to myself that I wouldn’t buy the Rise of Iron OST until I had beaten the Raid. I did this particularly because I wanted to savour the satisfaction of having experienced everything the Rise of Iron DLC had to offer, and I could appreciate this feeling through every track in the OST. Luckily, I was able to finally complete the Raid, and I immediately got the OST and found the main track I was looking for: ‘Eyes Up’. This is BY FAR one of Destiny’s best tracks, and one of the most epic boss battle themes in gaming. ‘Eyes Up’ truly embodies the tension, struggle and sense of urgency that the ‘Wrath of the Machine’ Raid’s final boss delivered.

There’s also plenty of other memorable tracks including the main theme (aptly titled ‘Rise of Iron’), Shadow of the Walker (which is very reminiscent of Halo, especially considering the style of the mission this track plays in), Efrideet (the calm music which played during the introduction of the Iron Banner lady), and Sepiks Redux (the excellent guitar remix of the Sepiks Prime theme). The only thing missing is the funky bass solo which plays in the intro segment of the Raid, but you’ll be content with everything else that is here.

It’s a very fascinating mix of styles with this OST; because while the main tone revolves around the theme of knights and the medieval period, there’s also the usual Destiny bounce and charm, seen in tracks such as ‘Siege Engine’. And of course, there’s still some spookiness present in ‘The Archpriest’ and ‘The Wretched Eye’, for those of you missing the darker theme of ‘The Taken King’ DLC. ‘Iron Tomb’s intro is also quite mellow, since it leads to the dramatic final story boss of the DLC.

Destiny: Rise of Iron’s soundtrack is an incredible, fun and epic collection of tracks which, just like the game DLC itself, are wonderfully crafted and unforgettable. It’s a much more heroic departure from the doom and gloom of ‘The Taken King’, and it stands unique against even Destiny’s base game soundtrack. If you enjoyed the Rise of Iron DLC, and you were (understandably) blown away by the Raid music and/or main theme, then get the full soundtrack. It’ll be worth it!

This review was also posted on Amazon’s listing for the Rise of Iron soundtrack: http://amzn.eu/ce2xcfu


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SFV s2- Juri’s Hidden Buffs + Other Useful Tech

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Compiling a bunch of Juri’s lesser known tech & interesting discoveries, this vid demonstrates an even greater range of tech Juri can perform. The focus here is on practical applications, with a bit of style mixed in. Big thanks if you helped contribute to these findings! Thanks for watching, and be sure to drop a Like if you enjoyed it!

Music is:
Rub’ al Khali, from Ninja Gaiden 3.


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SFV FNATIC ‘Bunkr Brawl’ – JST’s Tournament Matches (Off-Screen Recording)

I was lucky enough to have my tournament matches recorded, during the SFV ‘Bunkr Brawl’ tournament, held in the FNATIC esports ‘Bunkr’ venue, in Shoreditch High Street, London. The event took place on 22nd January 2017, hosted by the FNATIC crew there, and organized by @UnequalledMedia. Of course, I played Juri and did the best I could within each set. Thanks for watching and be sure to drop a Like if you enjoyed this video!

My matches were against:
Damascus (Ibuki), Dragon King (Nash), CROSS COUNTER (Karin), and Genesix (Bison). Sadly, the last set was not recorded properly, and it was also when I was eliminated. I tried, haha.


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Voice of JST- Part 41: The Juri Journey

Hey everyone! Back after a LONG hiatus, Voice of JST returns! And here, I talk at length about my experience and ‘journey’ playing Juri in Street Fighter V, leading to this day. I’ve been preparing to attend my first SFV tournament, so I decided this was the best time to reflect on my love and struggle with Juri so far. Thanks for listening!

Sorry for the awkward cut-off at the end. Weird rendering error, but it was the end of the video so don’t worry.


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SFV s2- First To 3 Sets With Killiams (Awesome Matches Vs A YouTube Viewer!)

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Every so often, a YouTube viewer, or someone from the SFV community in general, will want to challenge me to some matches online. Of course, I find these to be some of the most fulfilling matches to play, and it was no different with this guy. Known as TekkenKilliams on YouTube, they wanted to initially play Juri mirrors, but I recommened we just fight with their normal characters instead. This lead to a very tough Laura set, but also a much more balanced Cammy set. You can enjoy both of these long series of sets below. Thanks to Killiams for the matches!

*Note: You should check out their channel too, they have some awesome SFV and Tekken content!

-SFV s2- JusticeSoulTuna (Juri) vs Killiams (Cammy) [FT3 Sets] 09/01/2017

-SFV s2- JusticeSoulTuna (Juri) vs Killiams (Laura) [FT3 Sets] 09/01/2017


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JST’s Road To Gold [Best Of Ranked Matches Montage]

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Commemorating my tough but ultimately satisfying fight to get from Silver all the way to Gold rank in SFV, this is a quick look at some of the best moments in the Ranked matches I played. Of course, you’ll need to watch each and perhaps all of the matches to get a full understanding of the struggle I endured to finally achieve my Gold rank, but I want this video to be my own little hype montage for my efforts. Thanks for all the support everyone!

Here’s a screencap of the rank up moment itself: https://twitter.com/JusticeSoulTuna/status/814558153505439744/photo/1


Music is:

Light Is Green, from Halo 5.


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SFV s2- Juri Optimal V-Trigger From Multiple Starters

These are the combos Juri can perform with V-Trigger from multiple starting points, which covers her normal buttons, a few special moves, and her Fuharenkyaku charges. I decided to focus purely on the best combos to do with these buttons, and excluded jump ins and the V-Skill ender since those only added slightly more damage but the combo remains the same. Her season 2 V-T combos revolve primarily around her double HK Fuharenkyaku juggle, so you’ll see it several times since it’s the best damage. Also, for the Fuha charges I used st.HP as a starter because it’s her best button to combo into each, and the combos in V-Trigger represent what is best to do with the spacing created by the Fuha charge. I hope you find this video useful! Thanks for watching and be sure to drop a Like if you enjoyed it.

LEGEND:
st = stand/standing

cr = crouch/crouching

f = forward

MP = Medium Punch, MK = Medium Kick

HP = Heavy Punch, HK = Heavy Kick

LP = Light Punch, LK = Light Kick

qcb = quarter circle back (stick motion)

Music is:

Frantic Aerobics, from Hotline Miami 2


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SFV s2- New Juri Max Damage Again! 560+ Damage Achieved (Corner Only, All Resources)

The previous corner max damage combo Juri had is gone, due to the slower fireball speed in V-Trigger. But, by chaining into her stand HP, Juri can add the fireball once more and create the ridiculous 560+ damage combo she could do in season 1! Here’s the season 1 combo for comparison: https://youtu.be/fqdRUb-FLVQ

Also, I decided to show this combo against different health characters to display an interesting fact; at the highest possible damage, the combo will scale to the character’s health. Ain’t that something? Haha. So basically:
1000 health characters- 567 damage. 950 health- 565 damage. 900 health- 563 damage.

Finally, I gotta shoutout ‘aSwanTing’ for making me aware of the stand HP, after the crouch MP to stand HK chain, in this video: https://www.youtube.com/watch?v=ct8OnktO0CU

UPDATE: The combo can do a maximum of 569 damage if LP Tensenrin is used instead of the LK Fuha at the end:


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